Security Level
The security level controls how quickly suspicion becomes a violation (VL) and how early punishments fire. It is a single setting that scales every check.
At every level mitigation stays on: movement cheats are set back, combat cheats have their hits cancelled, block cheats have the break/place undone. The level only changes how fast punishments happen.
Levels
| Level | Buffer scale | Punishment threshold (VL) | Use for |
|---|---|---|---|
maximum (default) | ×0.5 | ×0.5 | Competitive PvP, zero tolerance |
high | ×0.75 | ×0.8 | Most survival / skyblock servers |
balanced | ×1.0 | ×1.0 | Each check's own default sensitivity |
relaxed | ×1.5 | ×1.5 | Servers with custom mechanics (custom items, speed effects, minigames) |
- Buffer scale: evidence a check must collect before adding VL.
- Punishment threshold: every
vl:value inpunishments.ymlis multiplied by this factor. A30:0 [ban]line fires at 15 VL onmaximum.
From the panel
Panel → server → Config → config.yml → Settings tab → Security → Security level → save. The plugin applies it instantly (config_ack), no restart. On Business each server can keep its own level and check settings.
Manually (config.yml)
security-level: high
mitigation: true
Then /wac reload.
Which level?
Start with high and watch Live alerts and Player history for 2–3 days. Tune noisy checks with the False-positive guide before lowering the global level.